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Lord of rigel star fighters
Lord of rigel star fighters









lord of rigel star fighters
  1. Lord of rigel star fighters how to#
  2. Lord of rigel star fighters update#

But an important balancing mechanic for these is point defense. Orion Mintakan Starseeds: Ambassadors and Freedom Fighters. Most beam weapons can be set to a point defense version which is shorter range (they have twice the range penalties of other beams) but has a 360 degree firing arc and accuracy bonuses when firing at fighters and missiles. The brightest stars are the supergiants Rigel (burning as a bright. These weapons do less damage, and aren’t as effective against ships, but cost very little in terms of size and space on a ship and can easily take out incoming missiles and fighters. Players facing enemy ships equipped with fighters, missiles, and torpedoes should use point defense weapons as a counter for these devices. Ultimately, while players may destroy the enemy ship launching the above listed weapons, they can still be hit and damaged by them once launched.

lord of rigel star fighters

Having point defense weapons can act like a good measure of insurance to make sure your ships can survive the battle. One thing we wanted to do in Lord of Rigel was to also make unmodified weapons more useful for the player.

lord of rigel star fighters

It is tempting to want to place the largest spinal mount gun on a ship, but we wanted to make it useful to have a set of weapons that were unmodified and with wider firing arcs. Our answer to that was adding a reaction fire mechanic, known as "overwatch mode". Any normal or point defense weapons unfired at the end of a turn go into overwatch mode. When in this mode, there is a certain percent chance as to whether weapons automatically fire at a moving hostile target based on range.

lord of rigel star fighters

Each turn, the AI considers these percentage rules to determining whether or not weapons in overwatch mode are fired. If they are to be fired, overwatch missiles, torpedoes, and strike craft take priority each turn, followed by moving hostile ships. Lord of Rigel is a turn based 4x (Explore, Expand, Exploit, and Exterminate) space strategy game. As enemies get closer to a ship, the chance of reaction fire from overwatch weapons drastically increases. Set in a galaxy divided by an ancient cold war, guide your race through a galaxy in turmoil. Form coalitions to survive the coming war, or discover the secrets of ascension that the elder races fear. The end result is something that feels more like how a human player would handle overwatch, trying to save shots for when targets are close to increase the chance of hitting. The overwatch mechanic should also encourage players to scan enemy ships to see what weapons have not been fired, and therefore may be in overwatch mode.

Lord of rigel star fighters update#

This will tell them if it is safe to try and close in on an enemy ship to attempt to do more damage or board it.Hi all, our last major holiday update was in 2019 when we announced switching to UE4 for Lord of Rigel development. We mentioned then that we were focusing on 10-12 builds which would take 30-60 days each. It's been a bit bumpy, with some of the largest work over 2021 being continued development of core features in the game, developing and implementing the AI for the game and optimization passes to make sure that turns don't crawl to a halt.

Lord of rigel star fighters how to#

Lord of rigel fighters how to#ĭespite 4x strategy games being an established genre there are no cookbooks for how to create an AI that mimics human behavior. Extensive time, research, and optimizing were needed to develop the Behavioral Utility AI utilized by the strategic and tactical level AI. Comparing modern AIs to those from the mid-90s underscores why 4x game turns take longer even with more computational power to create dynamic utility scores which weigh values can get processor intensive pretty quickly with large maps and many factions.Īt this point we have our core 4x game that is playable from your first colony to dominating a galaxy with 1024 stars and 10 species. There are some late game features such as grand menaces and elder species that will be added over the coming months. We are currently utilizing our testers to check for bugs and gain generalized feedback. In Lord of Rigel, Warhead technologies for missiles are based on the reactor technologies. What does 2022 look like for Lord of Rigel? We’re working on release dates with our publisher, so this isn't a date announcement but we can share:ġ)Ě demo with a newly developed tutorial in the spring.Ģ)Ĝontinued testing and feedback to fix bugs and improve the gameplay experienceģ)Ĝontinued development of non-core features as part of an Early Access. To begin with you have nuclear missiles, followed by fusion, anti-matter, and singularity warheads. Missile speeds also increase as you research ship drive technologies, and missile armor gets better as you research better armor technologies.











Lord of rigel star fighters